Aside from infernoSand, I have a few other projects that are in the works. First off is a new Glabnak Productions website to be hosted by LunarPages, hopefully to be up by the end of the summer. Second off is a full-fledged MMO. All I can say at the moment is it's like Urban Dead (Google it) but sprite-based. It's in its earliest stages, but will hopefully improve as we go on. Anyway, I'll get around to advertising this blog in more places eventually, but for now, cya.
Ciao.
Thursday, June 19, 2008
Tuesday, June 17, 2008
infernoSand
I have been working on this project for a few weeks - a falling sand game (particle-based physics game) known as infernoSand (iSand for short). iSand is a Windows-only program that uses Lua scripting for moddability of its environment and elements and is coded in pretty much nothing but SDL. I'm building the GUI from scratch using SDL's built-in .bmp support and the SDL_ttf library for text rendering.
You can find it its Google Codes page.
You can find it its Google Codes page.
Welcome to the Flaming Atom
I am Fission~inferno, known as Fission to most, and inferno to some. I am a budding programmer (in C++ at the moment) and co-founder of now mostly-dead Glabnak Productions. I have a few projects started and decided to start a blog for, well, no reason at all. That's what I am. I'm random.
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